Aborting Mission Mike-Whiskey-2, Considering Bravo-Foxtrot Bravo-Charlie 2 Mission

This week was the blockbuster release of Modern Warfare 2 for XBOX 360 and PS3 (Tuesday) then Thursday midnight for PC folks via Steam. The game has no doubt made headlines everywhere… From the number of copies sold to even things like the controversial undercover American agent working for the Russian Ultranationalist terrorist killing innocent American civilians in an airport… However, I will admit, the console release is rather good! It does the console features well, for consoles of course… However the PC folks (like me) got ripped off as did the PC player community…

There are threads like this one from the Call of Duty Boards titled: More IW Thievery (Link) If you don’t want to read or see the screens… Here’s the Cliff’s Notes version: IW runs a map-making competition for e-cred for new maps… Apparently community members threw tons of maps, winner announced and e-cred given… Fast-forward to now, community member Zeroy gets MW2 and finds community maps were added and NO credit given to community developers.

Then you have this amazing breakdown I found on Amazon from a guy named Nathan Risto

Here is a break down of the differences between Call of Duty 4 Modern Warfare and Call of Duty Modern Warfare 2. Take notice that almost everything is a downgrade for a higher price.

Call of Duty 4: Modern Warfare

Networking: Client/Server
Avg Ping: 25-40ms
Console Commands: Yes
Lean: Yes
Custom Maps: Yes
Number of Players: up to 64
Competitive Mods: Yes
Mod Tools: Yes
Ability to Record: Yes
Kick/Ban Hackers Immediately: Yes
Profiles Saved Online: No
Manually Select Server to Join: Yes
Control Bad Language: Yes
0 ping Advantage for Host: No
Lan Play: Yes
Free Demo: Yes
Price: $50

Call of Duty Modern Warfare 2

Networking: Peer 2 Peer (downgrade)
Avg Ping: 100ms+ (downgrade)
Console Commands: No (downgrade)
Lean: No (downgrade)
Custom Maps: No (downgrade)
Number of Players: up to 18 (downgrade)
Competitive Mods: No (downgrade)
Mod Tools: No (downgrade)
Ability to Record: No (downgrade)
Kick/Ban Hackers Immediately: No (downgrade)
Profiles Saved Online: Yes
Manually Select Server to Join: No (downgrade)
Control Bad Language: No (downgrade)
0 ping Advantage for Host: Yes (downgrade)
Lan Play: Yes
Free Demo: No (downgrade)
Price: $60 (downgrade)

For me as a PC player and part time server admin… Running my own server is quite fun! I can make a private practice ground for my “n00b” friends to piss around and learn game mechanics… Then there’s stuff like being able to manually boot/ban griefers that some admins like to have, which is very important on family servers when you have clowns yelling stuff like “You %@#$!#$% noob! #$%#ing come back and fight me like the little gay bitch you are!!!” and not understanding some parents do not want their children exposed to coarse language like that on a server. The PC community developer tools are no longer available to users and we basically got a glorified console version port with only the options to play with a keyboard and mouse and resolution tweaks.

I for one am disappointed… I do confess, when I have my “realistic combat” thirst come up Call of Duty 4: Modern Warfare hit the spot quick. However, I think the invitation that DICE/EA has offered in the form of Battlefield: Bad Company 2 has enticed me. The prospect of a huge battlefield, epic battles not limited to 9 vs 9, and dedicated servers is enough to have me look at it and probably consider it. The pre-order is plenty enticing to boot: 6 load-out perks and and 3 guns! The PS3 beta is LIVE while the PC beta is due in December… The game won’t be out sadly until March 2nd, 2010, but the footage from the PS3 beta looks really good!

To fill the void… I have Dragon Age Origins and Left 4 Dead 2 for the time being…